Larm is a nice starting sandbox area with lots of interesting NPCs, rumors and hooks for further adventures. Inside the village the players will find 2 or 3 side quests to do plus the rumors for the three adventures included. The first adventure is a fast and easy dwelling in village’s mill cellar. It’s a great introduction to the old school RPGs system and combat rules for new players. The second adventure is a harder dungeon crawl as the players will visit a cursed temple. Be ready to face some undead hordes there! Finally, the third adventure is a wilderness encounter against a group of goblins that will test the military tactics of the players. There are some new magic items, too, including a holy weapon, sacred books and more.
Overall, "The Village of Larm" is a decent product. It is a great way to begin a full scale campaign and includes some nice hooks (plus some great old school art) for further adventures. The only downside is the luck of statistics for the monsters, although there are full statistics for every single NPC in the village.